Sokikom’s research-based games focus on Common Core Standards for grades 1-6. Students work at their own pace, with instructional help videos if they get stuck.
All students start with a placement test and follow an individualized learning path based on their ability level. For teachers, academic data is saved in easy-to-read reports.
Students can play team-based multiplayer games online with their classmates. All students have personal “avatars” they can customize with rewards from learning, making the whole class even more excited about Sokikom.
Teachers can also use Sokikom as a classroom management tool by awarding “Class Cash” for positive learning behaviors from any device in class (desktop, laptop, phone, tablet).