One of Sokikom’s principle philosophies is that kids learn better in a highly social, highly engaging environment. An established theory known as Social Learning Theory states that people learn through observing the behaviors and activities of others and use those observations to guide their own behaviors. Our principle of letting kids help kids learn math is implemented by encouraging both cooperation as well as competition.
Team-based multiplayer games
Our multiplayer games allows educators or students to form teams that work together or compete against one another. Teamwork, more than individual performance, is necessary for winning the multiplayer games. Sokikom offers students the opportunity to not only use games as a learning tool, but to also draw connections between social skills and math.
Safe social learning
No personal information can be shared by kids because chatting is NOT offered. Kids communicate with other players through predefined signals and hints, which can be sent in our multiplayer games.
Single player games and challenges
Sokikom also offers personalized Adaptive Instruction and additional opportunities for kids to experience social learning through single player games. These activities can be played within classroom or other social settings where kids help each other solve problems they otherwise cannot solve alone. Kids can also earn high scores and medals that appear on community leader-boards, allowing them to safely compete with each other for the highest rank. The simultaneous nature of collaboration and competition in Sokikom's single and multii-player games allows struggling students to learn from more advanced students, while providing intense and lasting engagement in learning math for the advanced students.